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AA v2.7 (Overmatch) Update

 
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JayTech
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Joined: 18 Dec 2003
Posts: 14

PostPosted: Fri Jun 23, 2006 9:56 pm    Post subject: AA v2.7 (Overmatch) Update Reply with quote

Ok, here's the latest info for the upcoming America's Army version.

First, although the DEVs originally intended to release v2.7 in July (per this GameDaily article), as would seem routine for AA releases, it appears the date has been pushed back by a month or more.

Banable wrote: wrote:

GAMEDAILY ARTICLE

Slated for a EDIT**July '06 release, we shall see.......


[Dev]Pye wrote:

I'll save you the anticipation. It's not July.

[Dev]Pye wrote:

If it makes you feel any better, at one point it was set for July. You may infer from that how far or close off it is now.


According to Gamespy, v2.7 will be largely centered around a new game mode called "Overmatch", and will also include the much-anticipated drivable-vehicle feature:

Quote:
The name of this new co-op mode is "Overmatch," and it's been promised for a long time. You and up to 11 of your friends can form up a 12-man Special Forces A-Team. There will be at least two co-op maps available, with at least one including a new drivable, up-armored Humvee with either a .50 caliber machine gun or a Mark 19 automatic grenade launcher mounted on top with the Common Remotely Operated Weapon Station, or CROWS. This is basically a powered turret that lets you operate a weapon via remote control from inside a vehicle. Now you'll be able to safely mow down insurgents from the relative safety of your armored HMMWV.


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